I just released the third volume of my 3d Character Art for Games video tutorial series: [link]
I go over optimized modeling, deformation, and other technical considerations. This was supposed to cover UV layout and baking as well, but I had to split the content up because the video was getting way too long. However, I have included a low polygon generic female model for those who want to examine what I talk about more closely.
It's available for $6.99, but you can check out a short preview here: [link]
And I uploaded a preview vid for the second volume too: [link]
I've been really busy with this stuff, but I will definitely try to get more free content up on my YouTube channel eventually!










