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In collaboration with CGCircuit, a new site that allows you to monetize your own instructional content, I just released the first two videos in my four part series about 3d Character Art.
You can find the videos here:
VOLUME 1: Introduction & High Res Modeling Theory - ~1.5 hours - FREE
www.cgcircuit.com/lessondetail…
VOLUME 2: High Res Modeling Application - ~2 hours - $6.99
www.cgcircuit.com/lessondetail…
VOLUME 3: Modeling for Games (Retopo, UV, Baking) - COMING SOON!
VOLUME 4: Texturing and Model Presentation - COMING SOON!
My intention is to create instructional content for the aspiring character artist who already knows the basics, but still struggles with getting professional results. My hope is to elaborate more on the artistic side of character art rather than showing technical tricks (although there will be some of that as well).
I've spent a lot of time putting these videos together myself, and the last two are in the works. I have also really tried to keep these affordable for students. Please help spread the word and share this with anyone you think might be interested. I'll update this thread once the new videos are released. Thanks, and I hope you all like it!
By the way, my Hella model is used as an example in the videos, but the series is NOT about how to build that exact character! If you prefer, the first volume is also available on my YouTube channel (www.youtube.com/user/haikaiYT) with the caveat that it's not split into convenient chapters like it is on the CGCircuit site. I will only be posting the first volume on YouTube so please visit CGCircuit for the others!
You can find the videos here:
VOLUME 1: Introduction & High Res Modeling Theory - ~1.5 hours - FREE
www.cgcircuit.com/lessondetail…
VOLUME 2: High Res Modeling Application - ~2 hours - $6.99
www.cgcircuit.com/lessondetail…
VOLUME 3: Modeling for Games (Retopo, UV, Baking) - COMING SOON!
VOLUME 4: Texturing and Model Presentation - COMING SOON!
My intention is to create instructional content for the aspiring character artist who already knows the basics, but still struggles with getting professional results. My hope is to elaborate more on the artistic side of character art rather than showing technical tricks (although there will be some of that as well).
I've spent a lot of time putting these videos together myself, and the last two are in the works. I have also really tried to keep these affordable for students. Please help spread the word and share this with anyone you think might be interested. I'll update this thread once the new videos are released. Thanks, and I hope you all like it!
By the way, my Hella model is used as an example in the videos, but the series is NOT about how to build that exact character! If you prefer, the first volume is also available on my YouTube channel (www.youtube.com/user/haikaiYT) with the caveat that it's not split into convenient chapters like it is on the CGCircuit site. I will only be posting the first volume on YouTube so please visit CGCircuit for the others!
OVERWATCH!
Some news to share:
Overwatch, the game I've been working on here at Blizzard was finally announced last week. It's a team-based shooter featuring many heroes with special abilities. I can't post any detailed images yet, but I did put together some wallpapers featuring the heroes that I worked on. Check it out in my gallery! :)
Check out the web site for more media and to sign up for the beta: http://playoverwatch.com
I also started a free YouTube series called, "Game Art Essentials." My goal with this is to have a playlist of free videos that any game art student can sit through and pick up some tips on how to do various things. I al
Volume 6, Texturing and Shading, is now available!
The final volume of my 3d Character Art for Games video series, Texturing & Shading, is now available! I go over my approach to texturing for creating clean and flexible results. In addition to technical demonstrations, I discuss my artistic reasoning on both texturing and presentation. The first 40 minutes (mostly lecture) are free on my YouTube channel:
http://youtu.be/t3HRYVpEQ0A
You can find the remaining 5 hours of content for $8.99 at CGCircuit.com: http://www.cgcircuit.com/course/3d-character-art-for-games-vi
The full course includes a posed version of my Hella model used in the demonstrations with full resolution textures for
DA interview
If you're interested in reading about what I have to say about character art for games please take a look at PolyMune's `PolyMune (https://www.deviantart.com/polymune) interview with me as part of the DeviantArt Project Educate Digital 3d Week:
http://polymune.deviantart.com/journal/GDA-PE-Week-2013-Day-6-409735187
You can also check out my buddy, FunkyBunnies :iconfunkybunnies: and his interview here:
http://polymune.deviantart.com/journal/Digital-3D-PE-Week-Day-2-410152828
Vol. 5 Baking Maps and Preparation now available!
I finally finished Vol. 5, Baking Maps & Preparation, of my 3d Character Art for Games video tutorial series. The first half hour is up on my YouTube channel:
https://www.youtube.com/watch?v=FQSDvLo-4Bs
This first part covers some very basic stuff so I thought it would be nice to make it available for free. The full version on CGCircuit (nearly three hours long!) goes into more depth about how I like to bake maps and troubleshooting baking problems. It's available now for just $6.99 at:
http://www.cgcircuit.com/lessondetailcomplete.php?val=1594
This took longer than I expected, but I'll be starting on the last volume in this series so
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Hey Hai amazing tutorials man....but when will volume 6 be available ?!
and will you talk about rendering and presentation in the upcoming volumes ?!
and will you talk about rendering and presentation in the upcoming volumes ?!