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I just released the third volume of my 3d Character Art for Games video tutorial series: www.cgcircuit.com/video.php?va…
I go over optimized modeling, deformation, and other technical considerations. This was supposed to cover UV layout and baking as well, but I had to split the content up because the video was getting way too long. However, I have included a low polygon generic female model for those who want to examine what I talk about more closely.
It's available for $6.99, but you can check out a short preview here: www.youtube.com/watch?v=V52j58…
And I uploaded a preview vid for the second volume too: www.youtube.com/watch?v=WJh3vr…
I've been really busy with this stuff, but I will definitely try to get more free content up on my YouTube channel eventually!
I go over optimized modeling, deformation, and other technical considerations. This was supposed to cover UV layout and baking as well, but I had to split the content up because the video was getting way too long. However, I have included a low polygon generic female model for those who want to examine what I talk about more closely.
It's available for $6.99, but you can check out a short preview here: www.youtube.com/watch?v=V52j58…
And I uploaded a preview vid for the second volume too: www.youtube.com/watch?v=WJh3vr…
I've been really busy with this stuff, but I will definitely try to get more free content up on my YouTube channel eventually!
OVERWATCH!
Some news to share:
Overwatch, the game I've been working on here at Blizzard was finally announced last week. It's a team-based shooter featuring many heroes with special abilities. I can't post any detailed images yet, but I did put together some wallpapers featuring the heroes that I worked on. Check it out in my gallery! :)
Check out the web site for more media and to sign up for the beta: http://playoverwatch.com
I also started a free YouTube series called, "Game Art Essentials." My goal with this is to have a playlist of free videos that any game art student can sit through and pick up some tips on how to do various things. I al
Volume 6, Texturing and Shading, is now available!
The final volume of my 3d Character Art for Games video series, Texturing & Shading, is now available! I go over my approach to texturing for creating clean and flexible results. In addition to technical demonstrations, I discuss my artistic reasoning on both texturing and presentation. The first 40 minutes (mostly lecture) are free on my YouTube channel:
http://youtu.be/t3HRYVpEQ0A
You can find the remaining 5 hours of content for $8.99 at CGCircuit.com: http://www.cgcircuit.com/course/3d-character-art-for-games-vi
The full course includes a posed version of my Hella model used in the demonstrations with full resolution textures for
DA interview
If you're interested in reading about what I have to say about character art for games please take a look at PolyMune's `PolyMune (https://www.deviantart.com/polymune) interview with me as part of the DeviantArt Project Educate Digital 3d Week:
http://polymune.deviantart.com/journal/GDA-PE-Week-2013-Day-6-409735187
You can also check out my buddy, FunkyBunnies :iconfunkybunnies: and his interview here:
http://polymune.deviantart.com/journal/Digital-3D-PE-Week-Day-2-410152828
Vol. 5 Baking Maps and Preparation now available!
I finally finished Vol. 5, Baking Maps & Preparation, of my 3d Character Art for Games video tutorial series. The first half hour is up on my YouTube channel:
https://www.youtube.com/watch?v=FQSDvLo-4Bs
This first part covers some very basic stuff so I thought it would be nice to make it available for free. The full version on CGCircuit (nearly three hours long!) goes into more depth about how I like to bake maps and troubleshooting baking problems. It's available now for just $6.99 at:
http://www.cgcircuit.com/lessondetailcomplete.php?val=1594
This took longer than I expected, but I'll be starting on the last volume in this series so
© 2013 - 2024 haikai13
Comments6
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I love your tutorials! I love your pacing, how you have time to explain theory and how you apply it to your work. Would buy any of your tutorials again! Would love to see you make robots/armors and monsters.